Astralis
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For their entry into the North American Rainbow Six scene, the most decorated organization in Counter-Strike history needed make an impact. Combining Astralis’s signature style with the intensity of Rainbow Six, I developed a suite of motion assets for gameday coverage and a variety of posters to showcase our team’s
player-centric culture.
Additionally played a key role in the development the Astralis Jackal and weapon skins, and developed promotional assets to showcase the skins which were available in-game for purchase. CREATED
2021
ROLES
Graphic design
Motion design
In-game skin design
R6SHARE JACKAL UNIFORM & PROMO
Torso details.
CREDITS
Photos
—
Henry Danisch
Jackal Base
—
PTP